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@InProceedings{SouzaMesLimGueCap:2019:GaEnAw,
               author = "Souza, Gabriel and Mesquita, Renzo and Lima, Phyllipe de Souza and 
                         Guerra, Eduardo Martins and Capistrano, Isabella",
          affiliation = "{Instituto Nacional de Telecomunica{\c{c}}{\~o}es (INATEL)} and 
                         {Instituto Nacional de Telecomunica{\c{c}}{\~o}es (INATEL)} and 
                         {Instituto Nacional de Pesquisas Espaciais (INPE)} and {Instituto 
                         Nacional de Pesquisas Espaciais (INPE)} and {Universidade Estadual 
                         de Campinas (UNICAMP)}",
                title = "Save the ocean: a game for environmental awareness",
            booktitle = "Proceedings...",
                 year = "2019",
         organization = "Simp{\'o}sio Brasileiro de Games e Entretenimento Digital 
                         (SBGames)",
             keywords = "s-Game Development, Unity, Environmental Awareness, Serious 
                         Games.",
             abstract = "Environmental issues have become the subject of strong discussions 
                         nowadays and games have become great allies in the teaching and 
                         awareness of environmental problems, especially when applied in 
                         childrens education. This paper presents a 2D serious game for the 
                         PC platform to raise awareness about the environment, focusing on 
                         water pollution. Players take in the role of mechanic-sharks and 
                         compete with each other to collect different types of waste in the 
                         ocean. The goal is to indirectly teach players about selective 
                         waste collection and which types of materials are more harmful to 
                         the environment.",
  conference-location = "Rio de Janeiro, RJ",
      conference-year = "28-31 out.",
                label = "lattes: 3622864350804940 3 SouzaMesLimGueCap:2019:GaEnAw",
             language = "en",
        urlaccessdate = "2024, Apr. 24"
}


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