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%0 Conference Proceedings
%4 sid.inpe.br/plutao/2019/12.03.15.12.36
%2 sid.inpe.br/plutao/2019/12.03.15.12.37
%F lattes: 3622864350804940 3 SouzaMesLimGueCap:2019:GaEnAw
%T Save the ocean: a game for environmental awareness
%D 2019
%A Souza, Gabriel,
%A Mesquita, Renzo,
%A Lima, Phyllipe de Souza,
%A Guerra, Eduardo Martins,
%A Capistrano, Isabella,
%@affiliation Instituto Nacional de Telecomunicações (INATEL)
%@affiliation Instituto Nacional de Telecomunicações (INATEL)
%@affiliation Instituto Nacional de Pesquisas Espaciais (INPE)
%@affiliation Instituto Nacional de Pesquisas Espaciais (INPE)
%@affiliation Universidade Estadual de Campinas (UNICAMP)
%@electronicmailaddress gabrieldaniel@gec.inatel.br
%@electronicmailaddress renzo@inatel.br
%@electronicmailaddress phyllipe_slf@yahoo.com.br
%@electronicmailaddress guerraem@gmail.com
%@electronicmailaddress biolego.unicamp@gmail.com
%B Simpósio Brasileiro de Games e Entretenimento Digital (SBGames)
%C Rio de Janeiro, RJ
%8 28-31 out.
%S Proceedings
%K s-Game Development, Unity, Environmental Awareness, Serious Games.
%X Environmental issues have become the subject of strong discussions nowadays and games have become great allies in the teaching and awareness of environmental problems, especially when applied in childrens education. This paper presents a 2D serious game for the PC platform to raise awareness about the environment, focusing on water pollution. Players take in the role of mechanic-sharks and compete with each other to collect different types of waste in the ocean. The goal is to indirectly teach players about selective waste collection and which types of materials are more harmful to the environment.
%@language en


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